12:42:13: CLR host plugin strings not found, dynamically loading 4 strings 12:42:13: CLRHost::Initialize() attempting to load and start the .NET runtime (null) 12:42:13: CLRHost::Initialize() Found version v2.0.50727 .NET runtime 12:42:13: CLRHost::Initialize() Found version v4.0.30319 .NET runtime 12:42:13: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime 12:42:13: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll 12:42:14: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin 12:42:15: CLRHost:: Could not find/load browser settings at location C:\Users\steph_000\AppData\Roaming\OBS\pluginData\browser.json 12:42:15: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\steph_000\AppData\Roaming\OBS\pluginData\browser.json'. 12:42:15: File name: 'C:\Users\steph_000\AppData\Roaming\OBS\pluginData\browser.json' 12:42:15: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) 12:42:15: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) 12:42:15: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) 12:42:15: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload() 12:42:16: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin] 12:49:04: CLR host plugin instance deleted; removing dynamically loaded localization strings Last game capture log: 2016-07-07, 11:10:53: we're booting up: 11:10:53: CaptureThread: attached to process hl2.exe 11:10:53: D3D9 Present 11:10:53: D3D9EndScene called 11:10:53: D3DPRESENT_PARAMETERS { 11:10:53: BackBufferWidth: 1920 11:10:53: BackBufferHeight: 1080 11:10:53: BackBufferFormat: D3DFMT_A8R8G8B8 11:10:53: BackBufferCount: 1 11:10:53: MultiSampleType: D3DMULTISAMPLE_NONE 11:10:53: MultiSampleQuality: 0 11:10:53: SwapEffect: D3DSWAPEFFECT_DISCARD 11:10:53: hDeviceWindow: 12518850 11:10:53: Windowed: false 11:10:53: EnableAutoDepthStencil: true 11:10:53: AutoDepthStencilFormat: D3DFMT_D24S8 11:10:53: Flags: None 11:10:53: FullScreen_RefreshRateInHz: 60 11:10:53: PresentationInterval: 2147483648 11:10:53: }; 11:10:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: successfully set up d3d9 hooks 11:10:53: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: DXGI Present 11:10:53: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application 11:10:53: GL Present 11:10:53: DirectDraw capture: Windows 8 not supported yet 11:10:53: (half life scientist) everything.. seems to be in order 11:10:58: D3D9Present called 11:10:58: DoD3D9GPUHook: success - d3d9ex 11:10:58: D3DSURFACE_DESC { 11:10:58: Format: D3DFMT_A8R8G8B8 11:10:58: Type: D3DRTYPE_SURFACE 11:10:58: Usage: D3DUSAGE_RENDERTARGET 11:10:58: Pool: D3DPOOL_DEFAULT 11:10:58: MultiSampleType: D3DMULTISAMPLE_NONE 11:10:58: MultiSampleQuality: 0 11:10:58: Width: 1920 11:10:58: Height: 1080 11:10:58: }; 11:10:58: successfully capturing d3d9 frames via GPU 11:15:41: ---------------------- Cleared D3D9 Capture ---------------------- 11:15:41: received restart event, capturing 11:15:41: DoD3D9GPUHook: success - d3d9ex 11:15:41: D3D9EndScene called 11:15:41: D3D9Present called 11:15:42: D3DSURFACE_DESC { 11:15:42: Format: D3DFMT_A8R8G8B8 11:15:42: Type: D3DRTYPE_SURFACE 11:15:42: Usage: D3DUSAGE_RENDERTARGET 11:15:42: Pool: D3DPOOL_DEFAULT 11:15:42: MultiSampleType: D3DMULTISAMPLE_NONE 11:15:42: MultiSampleQuality: 0 11:15:42: Width: 1920 11:15:42: Height: 1080 11:15:42: }; 11:15:42: successfully capturing d3d9 frames via GPU 11:15:44: DirectDraw capture: Windows 8 not supported yet 11:22:00: ---------------------- Cleared D3D9 Capture ---------------------- 11:22:00: received restart event, capturing 11:22:00: DoD3D9GPUHook: success - d3d9ex 11:22:00: D3D9EndScene called 11:22:00: D3D9Present called 11:22:00: D3DSURFACE_DESC { 11:22:00: Format: D3DFMT_A8R8G8B8 11:22:00: Type: D3DRTYPE_SURFACE 11:22:00: Usage: D3DUSAGE_RENDERTARGET 11:22:00: Pool: D3DPOOL_DEFAULT 11:22:00: MultiSampleType: D3DMULTISAMPLE_NONE 11:22:00: MultiSampleQuality: 0 11:22:00: Width: 1920 11:22:00: Height: 1080 11:22:00: }; 11:22:00: successfully capturing d3d9 frames via GPU 11:22:02: DirectDraw capture: Windows 8 not supported yet 11:28:48: ---------------------- Cleared D3D9 Capture ---------------------- 11:28:48: received restart event, but couldn't find window 11:28:48: D3D9EndScene called 11:28:48: D3D9Present called 11:28:50: DirectDraw capture: Windows 8 not supported yet